/* ============================================================
 *
 * This file is a part of digiKam project
 * http://www.digikam.org
 *
 * Date        : 2005-03-10
 * Description : a plugin to apply texture over an image
 *
 * Copyright (C) 2005-2008 by Gilles Caulier <caulier dot gilles at gmail dot com>
 * Copyright (C) 2006-2008 by Marcel Wiesweg <marcel dot wiesweg at gmx dot de>
 *
 * This program is free software; you can redistribute it
 * and/or modify it under the terms of the GNU General
 * Public License as published by the Free Software Foundation;
 * either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * ============================================================ */

#ifndef TEXTURETOOL_H
#define TEXTURETOOL_H

// TQt includes.

#include <tqstring.h>

// Digikam includes.

#include "editortool.h"

namespace KDcrawIface
{
class RIntNumInput;
class RComboBox;
}

namespace Digikam
{
class EditorToolSettings;
class ImagePanelWidget;
}

namespace DigikamTextureImagesPlugin
{

class TextureTool : public Digikam::EditorToolThreaded
{
    Q_OBJECT
  TQ_OBJECT

public:

    TextureTool(TQObject* parent);
    ~TextureTool();

private:

    TQString getTexturePath(int texture);

private slots:

    void slotResetSettings();

private:

    void readSettings();
    void writeSettings();
    void prepareEffect();
    void prepareFinal();
    void putPreviewData();
    void putFinalData();
    void renderingFinished();

private:

    enum TextureTypes
    {
        PaperTexture=0,
        Paper2Texture,
        FabricTexture,
        BurlapTexture,
        BricksTexture,
        Bricks2Texture,
        CanvasTexture,
        MarbleTexture,
        Marble2Texture,
        BlueJeanTexture,
        CellWoodTexture,
        MetalWireTexture,
        ModernTexture,
        WallTexture,
        MossTexture,
        StoneTexture
    };

    KDcrawIface::RComboBox      *m_textureType;

    KDcrawIface::RIntNumInput   *m_blendGain;

    Digikam::ImagePanelWidget   *m_previewWidget;

    Digikam::EditorToolSettings *m_gboxSettings;
};

}  // NameSpace DigikamTextureImagesPlugin

#endif /* TEXTURETOOL_H */
